Part 7: Tower on the Island
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Hello everyone and welcome to the final story update for King's Quest II. After this there's going to be a bonus update showing some fun interactions, but as far as the main game goes, this is it.
When we left off, Graham was now on the far side of a mountain range in a very colorful environment. So let's not waste any time, shall we?
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To start off, we want to go north from the starting point. This little shore area is only 3 screens long, and we need the net up here. Speaking of which...
>look
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With our net, we can now go to the southern end of the beach. Right now it looks like we're trapped here, as that seawater looks awful rough. So let's try fishing to pass the time...
>fish
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You need to be patient. It's completely up to the RNG here. So keep typing >fish until...
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Well, if I remember my fables right...
>talk to fish
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>get fish
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>throw fish back
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>ride fish
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This ride is pretty funny at maximum speed. Really gives you the feeling that the fish is bitter that Graham caught it in the first place.
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Anyway, this little island here is only a handful of screens and is actually the site of the end of the game. So let's get to exploring.
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You can see our tower destination in the background there. But before we head inside, there's something we need to do here on the island proper.
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The island itself is a 3x3 grid, and the only things of importance are in the top middle and center screens. Everything else is just pretty scenery.
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The little bit of narration appears as soon as you enter the top middle screen. This amulet is incredibly important so even 1987 Sierra didn't want you to miss it.
>get amulet
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"Imbedded" is a typo actually in the game. Anyway, what's so important about
>home
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So that amulet is a one way ticket back home. That technically, I guess, counts as a legitimate ending for the game. The credits roll and everything. But let's do it the right way, eh?
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This big tower in the middle is our ultimate goal.
>open door
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Of course it would be a spiral staircase. For some reason, I found this one incredibly hard to get on. So it takes a few false starts...
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Yep. Even better, the tower is 3 screens tall. And it abruptly shifts perspective at the top of the first screen. Mercifully, Graham stops walking on screen transition.
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Thankfully we only fall off twice on the climb up.
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Well... we have to. There's no way around it.
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There's two solutions to this puzzle.
>kill lion
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This method only gets you 2 points.
>feed lion
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>open door
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>kiss girl
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Allow me to interrupt the ending really quick. Look at the wedding guests. It's practically the entire cast from both the previous game and this one.
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And that's the end of King's Quest II.
NEXT TIME: Bonus round! Fun interactions! Killing the whole world! Stuff I missed!
Total List of Points
+0 - Free clamshell
+7 - Gaudy bracelet
+3 - Rusty trident on the beach
+1 - Checked the mail
+2 - Mail fraud
+4 - Traded basket for flowers
+2 - Raising the Stakes
+7 - Priceless jewelry in the fallen tree
+2 - Mallet in the tree
+2 - Praying
+2 - Holy Cross
+2 - Wearing the cross
+1 - Looking in a dark hole
+7 - More priceless jewlery in a mundane location
+2 - Stealing supper
+7 - Yet more priceless jewelry
+2 - Chicken soup for Grandma
+4 - Gifts from Grandma
+3 - 1 Ring for a mortal man doomed to die
+1 - Crossing the bridge
+1 - Crossing the bridge again
+2 - Graham's got a mermaid girlfriend
+2 - Seahorse rodeo
+4 - Neptune has his trident
+5 - Neptune's golden key
+2 - Cloth in a bottle
+2 - Bedtime for birdie
+2 - Stealing from the Hag
+1 - Crossing the bridge
+7 - Unlocking the first door
+1 - Crossing the bridge yet again
+6 - Trading bird for lamp
+2 - Genie's first wish
+2 - Genie's second wish
+2 - Graham wastes his third wish
+4 - Magic carpet ride
+5 - The bridle
+2 - Sugar cube
+5 - Second key
+1 - Crossing the bridge
+7 - Unlocking the second door
+1 - Crossing the bridge yet again
+1 - Graham has a sweet tooth
+2 - Getting a candle
+2 - Handling the ham
+1 - Lighting the Candle
+7 - Graham Belmont
+2 - Dracula's silver key
+0 - Red Satin Pillow
+5 - Third gold key
+1 - Unlocking the old chest
+7 - Yet more gaudy jewelry
+1 - Crossing the bridge the seventh time
+7 - Entering the third door
+1 - A nice net
+2 - Fishing in the sea
+3 - Throwing the fish back
+1 - Riding the fish
+3 - The amulet the game pointed out
+4 - Lions like smoked ham
+5 - Girl in the tower
+3 - The end!
Final Total: 185/185 Points
Total Register of Deaths
Swimming in poison
Drowning in the ocean
My, what big teeth you have
Tumbling off the cliffs
Pissing off Neptune x2
Snakebite
Cliff diving x2 (The AGDI video counts!)
Falling into the chasm
Poisonous brambles x2
Who needs handrails... or light? x2
Fangs for waking Dracula up
Falling off the stairs x2
Crossing the bridge an eighth time
--Forgot the princess. You dumbass
Fell off the narrow stairs x2
That cat is dangerous. I'm not lion!
Final Total:
21 Deaths, 1 Bad Ending